I worked as a Senior Character Artist on Star Wars Squadrons.
This is the character Hera Syndulla which I built for the game. I worked from concepts by Teo Yong Jin who translated the design of the well-loved character to the games art style.
I was responsible for sculpting the likeness, texturing, high-res body modelling, shaders and facial blendshape sculpting.
In-game clothing mesh and bakes: Mindwalk Studios.
https://www.artstation.com/jin_teo
https://www.artstation.com/mindwalkstudios